Dual Championship Wins at AIREA International Competition on AI in Education 2025
We are proud to announce that two of our outstanding project teams have won the Champion Award in their respective categories at the AIREA International Competition on Artificial Intelligence in Education 2025, co-organised by The Education University of Hong Kong and the Artificial Intelligence Research and Education Alliance.
Champion – Higher Education Category (Stream 2)
Project: K-CUBE PET: Knowledge Graph Personalized Engagement Tutor for Immersive Teaching and Learning
PI: Prof. LI Qing, Chair Professor of Data Science and Head of COMP
Key Team Members (in alphabetical order):
Prof. George BACIU, Senior Project Fellow, COMP;
Prof. CAO Jiannong, Vice President (Education), Otto Poon Charitable Foundation Professor in Data Science, Chair Professor of Distributed and Mobile Computing, Director of RIAIoT;
Prof. HUANG Xiao, Assistant Professor, COMP;
Prof. LI Chen Richard, Assistant Professor, COMP & APSS;
Prof. NG Hiu Fung Peter, Assistant Professor, COMP & RS;
Dr SIN Ping Tat Zackary, Research Assistant Professor, COMP;
The team developed K-CUBE PET, an immersive Edu-Metaverse platform. Utilising VR/AR and a 3D LLM avatar, the system enhances curriculum management, study planning, and career advising for university students. The platform is intended for use at the Department of Computing, The Hong Kong Polytechnic University, to support both students and instructors in visualising and navigating the Computer Science curriculum.
Champion – Open Category (Stream 3)
Project: Enhance social and emotional learning of adolescents with autism spectrum disorder through a gamified interactive virtual community of generative agents (ESAIAS)
PI: Prof. LI Chen Richard, Assistant Professor, COMP & APSS
Team Members (in alphabetical order):
Mr ARCHER Daniel Andrew, Research Associate, COMP;
Ms GAO Wujie, Research Assistant, APSS;
Mr LUO Dongpu, Alumnus, COMP;
Mr MA Hongming, Alumnus, AMA;
Mr ZHANG Fu, PhD student, COMP
A collaborative effort between COMP and APSS, ESAIAS leverages generative AI to support social and emotional learning (SEL) for adolescents on the autism spectrum. The platform simulates a virtual school community where students interact with AI agents in realistic scenarios, promoting skills such as emotional regulation, collaboration, and decision-making. Designed with input from educators and mental health professionals, ESAIAS offers a scalable, inclusive, and anxiety-reducing learning environment.