PhD
PhD applicants are encouraged to identify and contact potential supervisors within the School of Design to discuss their intended research proposals prior to submitting their application through the online registration process. Supervisors may offer guidance and feedback on the proposal during these discussions.
Research within the School of Design is concentrated in specific areas aligned with the expertise of our academic staff. While applicants may indicate their preferred supervisors, the School Research Committee reserves the right to assign other qualified academic staff members as supervisors, based on their relevant professional background, experience, and expertise.
Eligible Chief Supervisors |
|
| Professor Name | Expertise |
| Bruyns, Gerhard | Transition Environment Design, Volumetric Morphology, Critical Environments, Systems and Strategies for Regional Design, Gameboarding Spatial Design. |
| Campbell, Angus Donald |
Product Design, Design Research, Service Design, Co-design, Design for Sustainable Development |
| Choi, Sunny | Urban Design, Environmental Design, Ecosystem, Hyper-morphology, Interior urban environments and spaces |
| Duh, Henry |
Augmented and Virtual Reality, Interaction Design, Human-Computer Interaction |
| Elkin, Daniel |
Housing Sciences, Design Making, Spatial Agency Research |
| Feast, Luke |
Design Entrepreneurship, Higher Education Innovation |
| Gutierrez, Laurent | Strategic Planning, Urban Environment, Relationship between Design, Art and Politics in Asia |
| Hasdell, Peter | Architecture and Interior Design, urbanism and urban planning, social design, interaction design |
| Ho, Jeffrey | Virtual reality, perspective-taking experience, interaction design, information architecture |
| Hoorn, Johan | Social Robotics, Computational Creativity, AI and Design, Emotion Simulation, Epistemics, Data Analysis |
| Ivanov, Alexander | Advertising, data visualization, human-computer interaction design, group creativity, innovation, social aspects in UX, LEGO Serious Play, Virtual try-on technology |
| Kong, Anthony Pui Keung | Design for Hospitality, Digital Entertainment, Digital Media and Technology, Learning Design |
| Lee, Brian | Sustainable product and service system, sociomateriality, quality of life, design for ageing society, community art and public furniture |
| Lee, Kun-Pyo | UX Design, User-centered Design, Service Design, Interaction Design, Design Methods |
| Liu, Sylvia | Design management capability, design policy, design-driven entrepreneurship, integrated design thinking |
| Lo, Sky | Computational Architecture, Building Information Modeling, Gamification Application, Virtual Reality in VR, AR, MR, XR, Application of Digital tools to connect Rurals and Cities, Parametric and Digital Fabrication, Interactive Design, HCI and HVRI |
| Lu, Luca Qiuyu |
Ecological HCI, Computational Design, Bio-inspired & Biomimetic Design, Digital Fabrication |
| Luximon, Tina | Ergonomic design, anthropometry, 3D human modeling, head and face products, AI design tool, HCI |
| Ma, Henry | Creativity research, design education, theories and applications of design thinking |
| Ng, Sandy | Art and Design History, Visual and Material Culture |
| Oh, Jae-Eun | Animation, animation storytelling, nostalgic animation, theme park studies, animation tourism, animation education, students' motivation, creativity |
| Park, Jaden | UX & Service Design, Entrepreneurship, Digital Innovation (Service Robot, Metaverse, AI) |
| Park, Shera Hyunyim | Service design, service system, digital platform, servitisation and customer experience particularly in technology enabled services and service ecosystems |
| Shih, Yiteng | Industry collaboration, design award, concept design, team design |
| Siu, Michael | Public Design, User Reception, Inclusive Design, Participatory Design, Public Design and Health, Design and Engineering Education |
| Tufail, Muhammad | Research & Analysis in Design, Co-design & Participatory Research in Design, Integrated Design-driven Research, Research through Design, Design for Elderly, UI/UX Design Research, Internet of Things in Design |
| Wang, Hailiang | Human Factors/Ergonomics, Human-Computer Interaction, Health Informatics, Intelligent Systems Design, Human Psychosocial Behaviors |
| Wang, Stephen | Innovative Design, Design Intelligence, Interaction Design, UX Design and Industrial Design |
| Wang, Norah | Social Innovation and Social Design, Resilience and Regeneration, Impact Economy |
| Wei, Huaxin | Interactive narrative, game design, game studies, human-computer interaction design |
| Wernli, Markus | Regenerative design, intersectoral collaboration; community/industry alliances; participatory citizen science; bioregioning; collectivized fermentation; food agency; eco-sanitation. |
| Vega, Luis |
Collaborative making, sociomateriality, practice-led research, non-representational methods, onto-epistemology |
| Yu, Junnan | Child-Computer Interaction; Human-Computer Interaction; Interactive Learning Technologies; Design Research; Research Methods |
| Zhang, Feiran |
Design-Based Learning, Emotion Awareness, Affective Technologies, Child-Agent Interaction |
| Zhou, Zhibin | Human-AI Interaction Design Methodology/Tools for AI-enhanced UX |
| Zhu, Wangda |
Interaction Design, AI in Education, UX Research Methods |
We use Cookies to give you a better experience on our website. By continuing to browse the site without changing your privacy settings, you are consenting to our use of Cookies. For more information, please see our Privacy Policy Statement.
Your browser is not the latest version. If you continue to browse our website, Some pages may not function properly.
You are recommended to upgrade to a newer version or switch to a different browser. A list of the web browsers that we support can be found here
What are you looking for?