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SIGGRAPH Asia 2025 Cultural Heritage Workshop

SA 2025 CHW 1000x540

Speaker

Prof. Tomasz Bednarz

Dr. Charles Cheung

Prof. Eugene Ch’ng

Prof. Henry Duh

Prof. Frank Guan

Dr. Xin Tong

Prof. Xiaoru Yuan

Enquiry

PolyU-NVIDIA Joint Research Centre 27664711 nvidiarc@polyu.edu.hk

Summary

SIGGRAPH Asia 2025 Cultural Heritage Workshop

 

SIGGRAPH Asia Cultural Heritage Workshop is scheduled to be held in the afternoon on 15 Dec.

As AI enhances precise relic restoration, XR builds time-transcending immersive scenes, and digital reconstruction enables permanent heritage preservation, tech-humanities synergy opens new avenues for cultural inheritance. In an era of digital-driven cultural transformation, this workshop will gather global explorers to exchange views on digital tech’s application in cultural heritage. It showcases technology’s potential in safeguarding civilisation and revitalising traditions, serving as a cross-disciplinary dialogue bridge for heritage digitalisation.

 
Organizer
Prof. Henry Duh, The Hong Kong Polytechnic University
Dr. Charles Cheung, NVIDIA AI Technology Centre Hong Kong
 
Keynote Speaker:
Prof. Tomasz Bednarz, NVIDIA
Speaker:
Prof. Eugene Ch’ng, School of Culture and Creativity, Beijing Normal-Hong Kong Baptist University 
Prof. Xiaoru Yuan, School of Intelligence Science and Technology, Peking University

Dr. Charles Cheung, NVIDIA AI Technology Centre Hong Kong

Prof. Frank Guan, Information Cluster, Singapore Institute of Technology

Dr. Xin Tong, The Hong Kong University of Science and Technology (Guangzhou)

Prof. Henry Duh, School of Design, The Hong Kong Polytechnic University

 
Location:
Meeting Room S226+S227, Level 2

 

  

Workshop Program

14:00 - 14:30 Keynote Speaker: Prof. Tomasz Bednarz
                    ----- Revealing the Invisible: Simulation, Graphics, and AI for Digital Heritage
14:30 - 14:50 Speaker Topic 1: Prof. Eugene Ch’ng

                    ----- From Spaces to Dimensions: Rethinking Heritage Through XR and AI

14:50 - 15:10 Speaker Topic 2: Prof. Xiaoru Yuan

                    ----- Cultural Provenance Analysis and Visualization

15:10 - 15:30 Speaker Topic 3: Dr. Charles Cheung

                    ----- A way to physical AI and digital heritage

15:30 - 15:50 Tea Break

15:50 - 16:10
Speaker Topic 4: Prof. Frank Guan

                    ----- AI-Powered XR Technology and Its Applications for Cultural Heritage

16:10 - 16:30 Speaker Topic 5: Dr. Xin Tong

                    ----- AI-driven Visual and Narrative Generation for Ancient Chinese Murals and Paintings

16:30 - 16:50 Speaker Topic 6: Prof. Henry Duh

                    ----- Interaction and Visualization for Cultural Heritage 

 
17:00 - 18:00 Networking

 

Interested participants please register via SIGGRAPH Asia 2025 to secure your seats. At least with an Enhanced access.

Website: https://asia.siggraph.org/2025/

 

Keynote Speaker

Prof. Tomasz Bednarz

Prof. Tomasz Bednarz

Director of Strategic Researcher Engagement, NVIDIA

Tomasz is the Director of Strategic Researcher Engagement at NVIDIA Corporation. In this capacity, he leads a team focused on engaging with leading researchers and premier research institutions, driving the adoption of cutting-edge NVIDIA software technologies in innovative, computationally intensive projects designed to tackle some of the world’s most complex scientific challenges.

Topic:
Revealing the Invisible: Simulation, Graphics, and AI for Digital Heritage


Abstract:
Science, simulation, and cultural memory are deeply creative pursuits, and artificial intelligence (AI) has long helped us turn complex data into insight, stories, and experiences. AI can now educate and augment experts and audiences alike, helping people work more effectively, explore the past in new ways, and engage more deeply with the worlds of art, science, and culture. This talk will share examples of how scalable computation, advanced graphics, and generative AI unlock new theories, surface hidden patterns, and support high‑fidelity reconstruction of objects, and narratives across creative and cultural domains.

Dr. Charles Cheung

Dr. Charles Cheung

Co-Director of PolyU-NVIDIA Joint Research Centre

Senior Data Scientist and Deputy Director

NVIDIA AI Technology Center HK | NVIDIA  

Charles Cheung is a deep learning solution architect at NVIDIA. Before joining NVIDIA, He was a technical manager in a R&D center to lead the machine vision team to develop different solution such as defect inspection, 3D reconstruction and 3D recognition for different industries. He received his PhD in Hong Kong Baptist University in applied mathematics focusing on numerical analysis for partial differential equation and meshless collocation method.

Topic:
A way to physical AI and digital heritage


Abstract:
Generative AI and LLM has been widely adopted for various application. With the power of GenAI, we see that there is some breakthrough in physical AI and the application of digital heritage. 
In this talk, we will introduce the latest development of physical AI and how it can be applied to digital heritage development.

Prof. Eugene Ch’ng

Prof. Eugene Ch’ng

Dean, School of Cultrual and Creativity, Beijing Normal-Hong Kong Baptist University 

Director, BNBU Centre for Computational Cultrue and Heritage | NVIDIA Deep Learning Institute

Editor-in-chief, Presence: Virtual and Augmented Reality, MIT Press

Prof. Eugene Ch’ng FSA (FSA) is Dean of BNU-HKBU UIC’s School of Culture and Creativity, founding Director of the Centre for Computational Culture and Heritage and NVIDIA DLI. A leading digital cultural heritage/XR scholar, he edits PRESENCE (MIT Press), founded key labs at Birmingham and UNNC, and advances cultural heritage digital technologies. With 145+ peer-reviewed publications, he is in Stanford’s top 2% most-cited scientists.

Topic:

From Spaces to Dimensions: Rethinking Heritage Through XR and AI


Abstract:

Digital heritage has evolved from early experiments in archaeological computing and museum documentation into a recognised field with international charters, standards, policies, and shared infrastructures. As technology has advanced, it has shifted toward large-scale networked platforms, immersive XR experiences, and AI-driven analysis. Now augmented by XR and generative AI, digital heritage opens technical and abstract dimensions that extend beyond traditional exhibitions and screens. This talk positions VR as an environment that orchestrates information-rich spaces for discovering the past, and for engaging with stories and lived memories. It shows how XR can bridge physical and virtual realms, overcoming the immobility, fragility, and inaccessibility of many heritage sites and objects. It then argues for a framework that integrates technical and abstract dimensions, and explores how moving beyond “presence” can open up possibilities in digital heritage, through human-AI co-ideation workflows with LLMs (ChatGPT, Gemini, DeepSeek) to prototype immersive experiences that reshape how we communicate heritage experientially.

 

Prof. Henry Duh

Prof. Henry Duh

Associate Dean (Global and Industry Engagement), School of Design

Director, Hong Kong PolyU-NVIDIA Joint Research Centre

Director, Hong Kong PolyU Research Centre for Cultural and Art Technology

Director of PolyU Creative Technology Centre (Beijing)

Program Leader, MSc Innovative Multimedia Entertainment

Prof. Henry Duh is PolyU School of Design’s Associate Dean (Global & Industry Engagement), Director of two research centres (PolyU-NVIDIA Joint, Cultural & Art Technology), and Master of Innovative Multimedia Entertainment Programme Leader. A UK BCS/IET Fellow, he specializes in HCI/AR/VR, with academic stints in the US, Singapore, Australia. He partners with CISCO/Oracle/Microsoft on curriculum and job-ready skills, and his research is funded by Singapore’s NRF and Australia’s ARC.

Topic:

Interaction and Visualization for Cultural Heritage


Abstract:

Rapid development of AI technologies gives a new way to re-visit the understanding of cultural and intangible cultural heritage. The talk will present projects embedded with AI for users to explore cultural and societal development with data. Dynamic interaction with immersive environments can enable users to experience cultural heritage for learning, understanding and appreciation.

Prof. Frank Guan

Prof. Frank Guan

Associate Professor & SIT Fellow, Singapore Institute of Technology

Dr Frank Guan is a professor at Singapore Institute of Technology (SIT), specializing in VR/AR/MR and AI. He chaired IEEE ISMAR 2022–2023 and will lead ACM SIGGRAPH Asia 2026. With advisory roles at 3 startups and a founded spinoff, he holds awards including IMechE’s Andrew Fraser Prize (2006), SMART Innovation Fellow (2015), and inaugural SIT Fellow (2024). He also judges Singapore’s Lee Hsien Loong IDM Smart Nation Award.

Topic:
AI-Powered XR Technology and Its Applications for Cultural Heritage


Abstract:

In recent years, extended reality (XR)—encompassing virtual reality (VR), augmented reality (AR), and mixed reality (MR)—has advanced rapidly and found wide-ranging applications across domains such as gaming, entertainment, training, manufacturing, education, and healthcare. As its capabilities continue to grow, XR, especially when combined with artificial intelligence (AI), is increasingly regarded as a cornerstone of next-generation computing platforms.

In this talk, I will share my perspectives and experiences in the developments and applications of AI powered XR technologies. I will highlight some of our recent research and projects that demonstrate how AI empowers XR through intelligent content generation, adaptive interaction, and computational display technologies. Finally, I will discuss how this convergence of XR and AI can enable and benefit cultural heritage.

 

 

 

Dr. Xin Tong

Dr. Xin Tong

Assistant Professor in the Computational Media and Arts Thrust, The Hong Kong University of Science and Technology (Guangzhou).

Dr. Xin Tong is an Assistant Professor in the Computational Media and Arts Thrust at The Hong Kong University of Science and Technology (Guangzhou). Her research focuses on human-AI collaboration and intelligent HCI technologies. She has published more than 50 papers in top international HCI conferences and journals. She received grants from NSFC, the Foreign Talent Program, CCF–Lenovo, the Guangzhou City–University Joint Grant and was also awarded the 2025 CCF HCI Technical Committee Early Career Award and the Outstanding Individual Award from the Kunshan Science and Technology Association.


Topic:

AI-driven Visual and Narrative Generation for Ancient Chinese Murals and Paintings

Abstract:

Taking several research projects such as the Dunhuang murals and Night Revels of Han Xizai as examples, this talk explores how analytical and generative AI technologies can be used for visual and narrative reconstruction in the digitalization and dissemination of tangible cultural heritage. The talk will cover methods for visual reconstruction, uncovering the stories behind the images, and issues related to the trustworthiness of digital content. It will also discuss the mechanisms and challenges of AI-driven narrative reconstruction from the perspectives of image analysis, narrative generation, and narrative structure generation.
 

 

Prof. Xiaoru Yuan

Prof. Xiaoru Yuan

School of Intelligence Science and Technology, Peking University
Executive Deputy Director of the National Engineering Laboratory for Big Data Analysis and Applications

Yuan Xiaoru is a Boya Distinguished Professor of Textbook Development at Peking University's School of Intelligence Science and Technology and, Executive Deputy Director of the National Engineering Laboratory for Big Data Analysis and Applications. His research focuses on foundational visualization methods and their applications in social sciences and humanities, having presided over or participated in projects funded by national agencies such as NSFC, MOST, MOE, NCHA, and national social science funds.

Topic:
Cultural Provenance Analysis and Visualization


Abstract:
The transformation of research paradigms in the big data era has impacted various disciplines, and visualization and visual analytics—which closely integrate human intelligence with the powerful computational capabilities of machines—play a crucial role in this process. This report presents recent interdisciplinary research conducted by the visualization laboratory in close collaboration with researchers in humanities and social sciences. These studies include the analysis of the evolution of ancient painted pottery patterns, visual exploration of ancient texts, interactive exploration of classical bibliographies, spatio-temporal dissemination of Chinese classics, and comparative exhibition of Chinese and foreign cultural relics through visual analytics. On one hand, these efforts provide scholars in history and culture with new tools to support more efficient exploration and discovery. On the other hand, they offer the general public avenues to understand specialized domain knowledge and inspire new approaches to exhibition design.

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