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2 Days Unity Beginner Workshop

Unity_1000x540-01
  • Date

    11 - 18 Mar 2024

  • Organiser

    SD MScIME, PolyU Research Centre for Cultural and Art Technology

  • Time

    19:30 - 21:30

  • Venue

    M401 Li Ka Shing Tower, PolyU Map  

Speaker

Dickson Chui

Enquiry

School of Design rc.cat@polyu.edu.hk

Summary

About the workshop
The teaching approach for this workshop would be hands-on lab or your personal computers. You would be guided to build game level for platformer game that would provide a premier about the tooling necessary for building game levels in Unity. 

 

Date:
11 & 18 March 2024 (Monday)
Time: 7:30 - 9:30pm
Venue: M401, Li Ka Shing Tower, PolyU
Target participant:   All MSc Student, School of Design
Registration:
https://forms.office.com/r/ZvCL7krt4Y

 

Course Outline:
11 March (Day 1)

- Unity Interface(Project, Scene, Outline, Inspector, Menu's)
- GameObject, Transform, Basic Shapes(Cube, Sphere, Capsule)
-> Hands-on Use of Scale tool, translate tool, rotate tool
-> Reference size, Vector3.zero, Vector3.one, foot position
- Collider, RigidBody
- Scripting
- Input, movement, rotation
- Physics, Velocity, Drag, Vector3
- Shooting
-> Prefab, Instantiation
-> Collision, Physics Layers
- Unity Asset Store and Kenney

18 March (Day 2)
- Navmesh, timer
- driven AI Player
- Take Damage, Die
- Basic Game Loop, Reset the Game
- Game Juice
-> Particle System
-> Sound
-> Fake Ragdoll
-> DoTween

 

  • Registration is required and on a first-come, first-served basis.

  • Successful registrants will receive a confirmation email before the event.

  • Refundable Deposit: To encourage students attend and provide valueable feedback for organising future workshops, we request student deposit 200HKD fully returnable provided 3 hours of the attendance. If student doesn't attend 70% of the workshop, the deposit would be debited to Finance Office.

Keynote Speaker

Dickson Chui

Developer

 

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