The internationally recognised Horizon Report on educational technology, its trends and challenges, has been released for this year. The Higher Education Edition is of particular interest. It contains three sections:
The developments identified for the near horizon (1 year or less) are Flipped Classroom and Learning Analytic s. For the mid-horizon (2-3 years): 3D Printing and Games and Gamification. For the far horizon (4-5 years): Quantified Self and Virtual Assistants.
To read more and access the Report go to: http://www.nmc.org/publications/2014-horizon-report-higher-ed