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Research Seminar — Designing Human-AI Interaction: Towards A Posthuman HCI Approach

Seminar

  • Date

    10 Dec 2025

  • Organiser

    PolyU Design

  • Time

    12:00 - 13:00

  • Venue

    V1101, 11/F, Block V, PolyU Map  

Speaker

Prof. Jichen Zhu

Enquiry

PolyU Design 2766 6305 sd.phd@polyu.edu.hk

Summary

The rapid development of AI and ML is fundamentally reshaping how people relate to digital technology, shifting design emphasis from interaction to entangled relations. In this talk, Prof. Jichen Zhu examines how ML can be worked with as a design material—drawing on insights from AI art practices that expose the ambiguity of contemporary models. She will also show how the notion of entanglement can guide the design of ML applications that work with this complexity rather than abstract it away. Finally, she explores the design space of human-centered AI explanations not merely to make systems more transparent, but to support user self-reflection, critical engagement, and more responsible use of AI. Together, these perspectives point toward a posthuman HCI approach that reimagines human–AI relationships as relational, situated, and ethically co-constituted.

 

  • All PolyU PhD students and SD staff are welcome. 

Keynote Speaker

Prof. Jichen Zhu

Prof. Jichen Zhu

Professor, IT University of Copenhagen

 

 

Dr. Jichen Zhu is a Full Professor at the IT University of Copenhagen, Denmark. Her research interest lies at the intersection of human-computer interaction, interaction/game design, and AI. Her focus is designing and developing novel human-AI interactions, especially in well-being technology and personalized games for learning. She has co-authored over 150 peer-reviewed research publications and received several Best Paper Awards. She is a Co-Editor of the Software Studies Book Series at MIT Press and a Board Member of the Society for the Advancement of the Science of Digital Games (SASDG). Jichen received a Ph.D. in Digital Media from Georgia Tech. She also holds an MS in Computer Science from Georgia Tech, a Master of Entertainment Technology from Carnegie Mellon University.  

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