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Gino Yu
PolyU Scholars Hub

Gino Yu

Associate Professor

Director of Digital Entertainment and Game Development; Digital Entertainment Laboratory Leader

  • V902h
  • +852 2766 5070
  • mcgino@polyu.edu.hk
  • Expertise: Digital entertainment, consciousness, creativity, human potential, entrepreneurship

Biography

I was born in the United States and am the sixth generation of academics from my father's side.  I organize many events related to consciousness in Hong Kong and around the World.  I also serve as mentor and advisor to many initiatives.

Education and Academic Qualifications

  • BSc., Electrical Engineering and Computer Science, UC Berkeley, 1987
  • Ph.D., Electrical Engineering and Computer Science, UC Berkeley, 1993

Teaching Area

  • Recovering Creativity
  • Interactive Multimedia Project Development
  • Entrepreneurship
  • Independent Study

 

Research Outputs

G. Yu,  Goertzel B., Suárez-Madrigal A., (2020) Guiding Symbolic Natural Language Grammar Induction via Transformer-Based Sequence Probabilities. In: Goertzel B., Panov A., Potapov A., Yampolskiy R. (eds) Artificial General Intelligence. AGI 2020. Lecture Notes in Computer Science, vol 12177. Springer, Cham.

Learn more


Wang, C., Yu, G. Investigating the Relationship Between Eye Movement and Brain Wave Activity Using Video Games:  Pilot Study, JMIR Serious Games, 2018; 6(3):e16.

Wang, C., & Yu, G. (2017). The relationship between player’s value systems and their in-game behavior in a massively multiplayer online role-playing game. International Journal of Computer Games Technology, 2017.

Goertzel, B., Mossbridge, J., Monroe, E., Hason, D. and Yu, G. Loving AI: Humanoid Robots as Agents of Human Consciousness Expansion. Cornell University Laval, 2017. pp.1-16.

J. Gachenback, Y. Yu, M. N. Lee, Z. Zhou, G. Yu, “Gaming, Social Media, and Gender in Chinese and Canadian Cultures,” Gender, Technology, and Development, Vol. 20, Issue 3, pp. 243-278, Nov. 2016.

 

 

Projects

Principle Investigator, Innovation Technology Fund ($3.687M HKD), Media Minds:  A Software Toolkit for Creating Intelligent Virtual Agents for Guiding Media Consumption and Browsing, 2014.


Principle Investigator, Innovation Technology Fund ($2.7M HKD), Artificial Intelligence Software Enabling Toy Robots to Learn, Communicate, Emotionally Bond and Display Individual Personalities, 2013.


Principle Investigator, Small and Medium Enterprise Fund ($2M HKD), SME Creativity Center, 2011.


Principle Investigator, Innovation Technology Fund ($2.52M HKD), A Software Toolkit for Creating Intelligent Non-Player Characters in Video Games, 2009.


Principle Investigator, Innovation Technology Fund ($3.0M HKD), Cross-platform Development for PC, Portable, Console, and Online Games, 2006.

 

 

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G. Yu, Goertzel B., Suárez-Madrigal A., (2020) Guiding Symbolic Natural Language Grammar Induction via Transformer-Based Sequence Probabilities. In: Goertzel B., Panov A., Potapov A., Yampolskiy R. (eds) Artificial General Intelligence. AGI 2020. Lecture Notes in Computer Science, vol 12177. Springer, Cham.

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G. Yu, Understanding of Self Through the Use of Digitally Constructed Realities, Boundaries of Self & Reality Online: Implications of Digitally Constructed Realities, Nova Press, 2017.

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G. Yu, Understanding of Self Through the Use of Digitally Constructed Realities, Boundaries of Self & Reality Online: Implications of Digitally Constructed Realities, Nova Press, 2017.

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G. Yu, J. Martin, P. Chai, Shifting Worldview Using Video Game Technologies, Video Games and Consciousness, Nova Press, 2012.

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G. Yu, S. Schafer, Business, Technological, and Social Dimensions of Video Games, Meaningful Video Games: Drama-Based Video Games as Transformational Experience, M. Cruz-Cunha, V. Carvalho, P. Tavares editors, IGI Global, 2011.

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